Matter 1.0.0
  • Getting Started
  • Authoring
  • Rendering
  • Integration
  • Samples
  • Reference
  • Support
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    Browse the manual
    • Matter user guide
    • Getting Started
    • Requirements and compatibility
    • Authoring
    • Substance authoring
    • Rendering
    • Integration
    • Core concepts
    • Worlds, saving and loading
    • Physics integration
    • Web deployment
    • FishNet integration
    • Samples
    • Benchmarking
    • Reference
    • Runtime API
    • Rendering API
    • Editor API
    • Release notes
    • Support
    • Troubleshooting

    Matter user guide

    Matter 1.0 combines two-dimensional cellular simulation with terrain authoring, URP rendering, heat, phase changes, reactions and world persistence. Compute simulation is preferred on compatible hardware; Burst CPU supports explicit CPU and compute-free configurations.

    The Matter desktop Feature Showcase

    Start here

    Follow Getting started to install Matter and run Basic Setup, then create a scene through Quick Setup. Check Requirements before choosing a target platform.

    I want to… Guide
    Paint a world, preview it and save it Editor tools
    Create substances, reactions and surface materials Substance authoring
    Tune textures, water and lighting Rendering and lighting
    Add gameplay edits or switch backends API integration
    Save an application world or start from an authored asset Persistence
    Couple Unity objects to the cell world Physics integration
    Explore features or measure a workload Samples and Benchmarking
    Build a browser application Web deployment

    Build a production integration

    Read Core concepts for ownership and assembly boundaries. Use the API guide for supported integration entry points and the compiled reference for exact signatures. Sample controllers demonstrate integrations and remain separate from the supported core API.

    Core Matter does not require a networking library. The FishNet add-on is separately distributed and has its own compatibility and release status.

    Release and support

    • Release notes
    • Requirements and compatibility
    • Troubleshooting
    • Support
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